Required: Sock balls or similar soft balls, bottles/cans/pins, bucket, dice
Star: Starting space or choose a space on the board game
Thief: Steal all points from the other team
+5: Add 5 points to that team
Bomb: Erase 5 points from that team
Thief Game: Game
Bop: Set up the Classroom as the picture shows. The teacher drops all the sock balls in the middle of the classroom. Students must race to knock over all the bottles and pins from the opposite team. All children continue to throw sock balls from their corner until a team has successfully knocked down all the bottles and cans from the other teams 2 bases. The winning team is then awarded 10 points.
*Best to have 2 children per corner = 8 children per game
*This game should go pretty quick so multiple games can be played quickly
Thief: One vs One, or Two vs Two Children. The teacher will throw all of the sock balls on the floor. Students must try to kick the sock balls into their corners. Each team has 2 corners. Students may go to the other team's corners and kick the sock balls out of their corner. Students may not touch each other or guard their bases. The teacher will count down from 20 and then the game ends. The team that has the most sock balls in their bases wins. 10 points is then awarded.
*Be sure that students understand that they cannot guard their base and stop other students from kicking sock balls from their base.
Thief Game for Young Children: No stealing from bases. Allow students to kick the sock balls into their corners until all the socks are gone. The team that accumulated the most sock balls in their corners are the winners.
Bowling: Set up bottles or pins in two corners of the room. Students from both teams take turns trying to knock over their pins by throwing the sock balls at them. The first team to knock over all of their bottles is the winner. The team is awarded 10 points.
*Students from both teams throw a ball then the next student from the teams throw until all bottles have been knocked down. (or until all 22 sock balls have been thrown)
Pitch: Each student gets to throw 2-3 sock balls. The teacher holds the bucket in front of his/her face. If students can throw the sock ball into the bucket, they are awarded 10 points. (the bucket is sideways, in front of the teachers face... students are throwing like a baseball pitch to get a strike)
*The ball doesn't need to stay in the bucket, just hit inside
*Students seem to love to get in the bucket for the points, or just hit the teacher with a wild pitch!