Crazy 8 Mario-Kart Race
Required: Dice
Icons: Bullet (purple): Move forward 5 spaces Banana Peel (yellow): Move back 3 spaces Hole (red): Follow red arrow to new space Turtle Shell (green): Lose, return to starting line without getting points Two Arrow Switch (blue): Switch spaces with opposing team Checkered 100 space (green): Starting position of race. Receive 100 points after each completed lap. Teams start at the checkered spot with their "Cars". Students roll the dice to move forward through the game. Each time the team completes a lap they recieve 100 points. This game is tough to get around so allow students to roll away. This is a simple board game with no active games to it. Suitable for any age. |