Y Level
Steps of teaching Y Level
*With Y level you will be doing mostly step one and step two until they are very familiar with English (Y,2,3) On the third lesson try step three to see whats easy, then go back to step 2 for the things they were not familiar with.
*These drills should be short, 3-4 minutes, then play your board game, then do another drill.
*You should have multiple step one and step 2 drills planned for each lesson
*The simpler the drill the better
Step one Games (I say you say)
Step Two games: (Mistake games)
*Make very easy Mistakes to start, then get more difficult… Always start with the mistake of Monkey as your example for a few times,,, then progressively get more difficult
Step 3: (Students Talk Without any Help From Teacher)
Teacher Says
TPR (Total Physical Response)
I am
I am a
I am a boy
I am
A Boy
I am a boy
*Slow and simple progression so that all students can follow. Be sure to use actions and make students to use actions so that they know what they are saying
*Teach using 3 step method as well
1. I say you say
2. I say you say with mistakes
3. Students make sentences by themselves
Board Games:
Behavior:
******If kids are restless you must tell them why they should be good. What is their reward…
Class Games are a huge key to getting students to pay attention for 5 minutes. Tell children after the drill all the students that have been good will be chosen to sit on the floor, (As a drill going from a bad place to a good place) All students that are good will play the class game that they love. Restless students' don’t get to play and just watch. This will change restless students' attitudes pretty quickly after they haven’t gotten to play the fun class game a few times. This doesn’t work unless you have the TA say that only good students can play, and what game you will play.
Games all students can play:
Wall ball: Throw a ball, or stuffed animal off the wall, if a student catches it they win points.
Bottom Bop: Students crawl around on the floor while the teacher tries to hit their bottom with a pin. Kids can hide by sitting and then crawl again after the teacher turns around.
Fat Man Bop: Teacher puts a ball under his shirt and tries to bop kids with his big belly as they run around.
Marco Polo/ Blind Monster
Red light green light
***Any game that lasts 1-2 minutes that all children can play and use some energy that has little to no prep.
- Step one: I say you say with actions and TA translate
- Simple finger point drill that rewards great actions, and takes away if not talking or doing actions.
- Simple drill that rewards actions and singing
- Step two: I say you say with mistakes
- Step three: They say without the teacher
*With Y level you will be doing mostly step one and step two until they are very familiar with English (Y,2,3) On the third lesson try step three to see whats easy, then go back to step 2 for the things they were not familiar with.
*These drills should be short, 3-4 minutes, then play your board game, then do another drill.
*You should have multiple step one and step 2 drills planned for each lesson
*The simpler the drill the better
Step one Games (I say you say)
- Best actions get finger point
- Singing (Sing each thing, have a few kids try, give a finger point to the best then move to next word)
- Loud/ Quiet High/ Low Mouse/ Tiger Teacher speaks Loudly= Students repeat quietly...Team that makes a mistake, other team gets a point
- Translate: every three words stop and ask what the next word is in Chinese with them seeing what it is. Student that knows it gets a finger point
- Give an action or funny thing to say (WOOOHOOOO) to a word. Go through the words and when the chosen word pops up they don’t say the vocab word, but the given action or funny thing to say. After each round, or two change the word that is special
- Two students race to the Card on the ground. Winner of 3 gets points on the board. Between games say and repeat all words to review.
- 2 students on middle line: vocab words on either side of kids. Say a word they race to card and back to the line. Winner of 3 gets points on the board. Between games say and repeat all words to review.
Step Two games: (Mistake games)
*Make very easy Mistakes to start, then get more difficult… Always start with the mistake of Monkey as your example for a few times,,, then progressively get more difficult
- Make a mistake students do something (Jump, Stand up, Sit down, Turn around, Clap, Switch Chairs, Drop Hula Hoop...)
- Fastest team wins finger points
- Fastest student wins finger points
- Slowest student loses finger points
- Fastest student is out. Play until one team wins, or until last student is loser
- Mistake March: March around Cards, when the teacher makes a mistake students freeze, or about face and continue marching.
- When teacher makes the wrong action students fall asleep
- Each word children take a step towards the teacher, when the teacher makes a mistake they must run to their chairs before the teacher catches them.
Step 3: (Students Talk Without any Help From Teacher)
- everyone at the same time (fastest wins)
- Team by team (When one team can do perfect they win)
- Each student sits on the floor. When they have completed the task they return to their seat. When all students have finished, they may play the board game.
Teacher Says
- Do every day
- Teach classroom commands that you want to use everyday
- Teach verbs you use
- Teach things in the classroom
- Review Grammar
TPR (Total Physical Response)
- Always have actions to everything with Y level
- It is proven to help children learn much quicker and understand meaning without confusion
- Makes Teaching everything more fun and competitive to not only speak but to do a funny action with it
- On my website I have Listed all words to do TPR with that are a bit abstract. Once I had a set of actions for all of those words my kids were never confused anymore and learned much faster and efficiently.
- When you have actions to words, you can do many more drills where the entire class can take part, or team by team, and you can then see who understands rather than guessing who is just mumbling and day dreaming
- Teach using a compacting style of students repeating after the teacher using TPR as well
I am
I am a
I am a boy
I am
A Boy
I am a boy
*Slow and simple progression so that all students can follow. Be sure to use actions and make students to use actions so that they know what they are saying
*Teach using 3 step method as well
1. I say you say
2. I say you say with mistakes
3. Students make sentences by themselves
Board Games:
- Keep games very simple. Most kids just want to roll the dice and win points. Ex. Coconut tree game. Choice of paths game.
Behavior:
- Have a sit nicely and be quiet game and play it constantly throughout class
- If kids are restless play a song from DD DVD, or Play a quick Teacher says session (Colors, Animals… something easy to review) Then dive back into what you were teaching.
- If kids can’t sit nicely , Give points on the board to the student that is sitting nicely, and erase a point or two from the student that isn’t sitting nicely. (From the same team or opposite teams) Or have them sit on the floor away from other kids until they bother other kids
- Never have kids standing in class. Should either be free running in teacher says, or sitting in chairs, or sitting on the floor. Standing in lines, is impossible.
******If kids are restless you must tell them why they should be good. What is their reward…
Class Games are a huge key to getting students to pay attention for 5 minutes. Tell children after the drill all the students that have been good will be chosen to sit on the floor, (As a drill going from a bad place to a good place) All students that are good will play the class game that they love. Restless students' don’t get to play and just watch. This will change restless students' attitudes pretty quickly after they haven’t gotten to play the fun class game a few times. This doesn’t work unless you have the TA say that only good students can play, and what game you will play.
Games all students can play:
Wall ball: Throw a ball, or stuffed animal off the wall, if a student catches it they win points.
Bottom Bop: Students crawl around on the floor while the teacher tries to hit their bottom with a pin. Kids can hide by sitting and then crawl again after the teacher turns around.
Fat Man Bop: Teacher puts a ball under his shirt and tries to bop kids with his big belly as they run around.
Marco Polo/ Blind Monster
Red light green light
***Any game that lasts 1-2 minutes that all children can play and use some energy that has little to no prep.