Piggy Ladder
Required: Little Pigs, Or a small equivalent toy and Dice
Icons:
#1: Pig Fight
#2: Relay Race
#3: Pig Toss
#4: Pig Tag
#5: Pig Hunt
#6: Pig Search
Rules: Each team starts with a magnet at the bottom of the ladder. One student from each team "plays paper scissor stone" to see which team's game will be played depending on where the teams are on the ladder. (The teams start at the same spot, so the first games winner will go up the ladder) If a team wins their game, then they go up the ladder. If a team loses their game, then they stay at that game and must compete again to try and win. The teams are racing to the top of the ladder. The team that makes it to the top first is the winner, OR, the team that makes it the highest on the ladder is the winner.
The second time this game is played, a dice can be rolled to choose which game is played and award points for winning the games.
Games:
#1 Pig Fight: One student from each team puts a little pig toy on top of their good hand. The students must ONLY use this hand, to try and knock the pig off the other students hand without having their pig fall down. If students are taking too long (Just avoiding each other), the teacher should do a countdown from 10, and then switch pig fighters. Each student should play at-least one match. The team that gets to 3 or 5 finger points first is the winner.
*As both teams start at this game, the winner moves up the ladder
#2 Relay Race: Each team starts seated in their chairs. A little pig toy is placed on top of the first student's head from each team. Students must race around a chair on the far side of the classroom and back to their seat without the pig falling off their head. When the student reaches their seat, they sit down, then place the pig on the next students head. This goes on until all students have raced around the chair with the pig on their head. The first team to complete this is the winner.
*If a student cheats, or the pig falls off their head, they should return to their seat and play again
*Students are racing around the same chair, be sure to tell students they may not push each other with their hands... If you want to make it a bit more competitive they may bump each other with their bodies
#3 Pig Toss: Two students from the SAME TEAM stand across the room from each other. They must toss the pig back and forth as many times as possible. Pairs from both teams take turns seeing how many times they can toss the pigs without dropping them. The pair that tosses the pig the most times in a row without dropping it, is the winner.
*Pairs are from the same team... Both teams compete
#4 Pig Tag: The team that "won" the paper scissor stone game, and is at this spot on the ladder is the Tagging team. The other team is attempting NOT to get tagged. The tagger will have 20 seconds (Or a proper amount of time that makes it difficult) to tag all students from the other team WHILE the little pig toy is on his/her head. If the pig falls off the taggers head the student loses, and the next student tries. If a tagger can catch all students from the other team without the pig falling off their head, and within the allotted time, they have won and move up the ladder.
*Save the most athletic students for last so that hopefully all students get a chance to play
#5 Pig Hunt: The team that is on this spot gets to "Hunt the pig". Put a Pig on a stool across the room from where students are sitting. Each student from the team gets to throw a ball at the pig from their chairs. If the the team can knock the pig off of the stool then they have won. If the pig remains on the chair after all students have thrown once, they have not accomplished the pig hunt and must stay at that level.
*only one team plays this game
#6 Pig Search:
Easy: Each student from one team gets to hide a pig in the classroom. The opposite team waits outside. When all the pigs are hidden the other team comes in to find them. The team has 2 minutes to try to find the pigs. Depending on difficulty, rules could be the team must find one pig to win, or all the pigs to win.
Medium: One student from the winning team hides a pig in the classroom somewhere. The teacher waits outside while he/she does this. After the pig is hidden the teacher returns to the room. The teacher is allowed 11 questions to try to "find the pig". If the teacher can find the pig by asking questions then the teacher is the winner, and the team does not win. If the teacher is unable to find the pig with 11 questions the students win the game.
*Teacher asks questions, students answer with yes, no answers. EX. Is the pig near the door? Is the pig in someone's book bag?....
Difficult: The opposite team hides one pig. The winning team gets to ask 11 questions to try and find out where the pig is. If the team can guess where the pig is in 11 questions, they have won the game. If they can't guess the hiding place of the pig, they remain at that game to play again at a later time.
*Depending on the age of the children, or the classroom, all of these can work. Obviously the students all hiding the pigs, and the other team finding the pigs, is a lot of fun, but depends on the size of the class, maturity, and classroom.
Icons:
#1: Pig Fight
#2: Relay Race
#3: Pig Toss
#4: Pig Tag
#5: Pig Hunt
#6: Pig Search
Rules: Each team starts with a magnet at the bottom of the ladder. One student from each team "plays paper scissor stone" to see which team's game will be played depending on where the teams are on the ladder. (The teams start at the same spot, so the first games winner will go up the ladder) If a team wins their game, then they go up the ladder. If a team loses their game, then they stay at that game and must compete again to try and win. The teams are racing to the top of the ladder. The team that makes it to the top first is the winner, OR, the team that makes it the highest on the ladder is the winner.
The second time this game is played, a dice can be rolled to choose which game is played and award points for winning the games.
Games:
#1 Pig Fight: One student from each team puts a little pig toy on top of their good hand. The students must ONLY use this hand, to try and knock the pig off the other students hand without having their pig fall down. If students are taking too long (Just avoiding each other), the teacher should do a countdown from 10, and then switch pig fighters. Each student should play at-least one match. The team that gets to 3 or 5 finger points first is the winner.
*As both teams start at this game, the winner moves up the ladder
#2 Relay Race: Each team starts seated in their chairs. A little pig toy is placed on top of the first student's head from each team. Students must race around a chair on the far side of the classroom and back to their seat without the pig falling off their head. When the student reaches their seat, they sit down, then place the pig on the next students head. This goes on until all students have raced around the chair with the pig on their head. The first team to complete this is the winner.
*If a student cheats, or the pig falls off their head, they should return to their seat and play again
*Students are racing around the same chair, be sure to tell students they may not push each other with their hands... If you want to make it a bit more competitive they may bump each other with their bodies
#3 Pig Toss: Two students from the SAME TEAM stand across the room from each other. They must toss the pig back and forth as many times as possible. Pairs from both teams take turns seeing how many times they can toss the pigs without dropping them. The pair that tosses the pig the most times in a row without dropping it, is the winner.
*Pairs are from the same team... Both teams compete
#4 Pig Tag: The team that "won" the paper scissor stone game, and is at this spot on the ladder is the Tagging team. The other team is attempting NOT to get tagged. The tagger will have 20 seconds (Or a proper amount of time that makes it difficult) to tag all students from the other team WHILE the little pig toy is on his/her head. If the pig falls off the taggers head the student loses, and the next student tries. If a tagger can catch all students from the other team without the pig falling off their head, and within the allotted time, they have won and move up the ladder.
*Save the most athletic students for last so that hopefully all students get a chance to play
#5 Pig Hunt: The team that is on this spot gets to "Hunt the pig". Put a Pig on a stool across the room from where students are sitting. Each student from the team gets to throw a ball at the pig from their chairs. If the the team can knock the pig off of the stool then they have won. If the pig remains on the chair after all students have thrown once, they have not accomplished the pig hunt and must stay at that level.
*only one team plays this game
#6 Pig Search:
Easy: Each student from one team gets to hide a pig in the classroom. The opposite team waits outside. When all the pigs are hidden the other team comes in to find them. The team has 2 minutes to try to find the pigs. Depending on difficulty, rules could be the team must find one pig to win, or all the pigs to win.
Medium: One student from the winning team hides a pig in the classroom somewhere. The teacher waits outside while he/she does this. After the pig is hidden the teacher returns to the room. The teacher is allowed 11 questions to try to "find the pig". If the teacher can find the pig by asking questions then the teacher is the winner, and the team does not win. If the teacher is unable to find the pig with 11 questions the students win the game.
*Teacher asks questions, students answer with yes, no answers. EX. Is the pig near the door? Is the pig in someone's book bag?....
Difficult: The opposite team hides one pig. The winning team gets to ask 11 questions to try and find out where the pig is. If the team can guess where the pig is in 11 questions, they have won the game. If they can't guess the hiding place of the pig, they remain at that game to play again at a later time.
*Depending on the age of the children, or the classroom, all of these can work. Obviously the students all hiding the pigs, and the other team finding the pigs, is a lot of fun, but depends on the size of the class, maturity, and classroom.